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Mushroom House

A school project we had to do in my 3D modelling course, inspired by the Mushroom House Challenge at CG boost. So basically the idea was just to design and make a mushroom house in 3D using Blender.
My take on this project was to make an "Art Nouveau" inspired house architecture, cause i just love so much this art movement haha. And i wanted a very natural, foresty mood, with a soft warm light hitting the mushroom and revealling its organic nature (oh i thank the lord for subsurface scattering). And i just had to add some mysterious alien-yet-cool-looking eggs at the top left corner of the image.

Hope you enjoy as much as i do !

- no to AI "art" -

Final 3D render, edited

Final 3D render, edited

Final 3D render, non edited

Final 3D render, non edited

First 3D render for composition, light and color blocking

First 3D render for composition, light and color blocking